Large City: Ulfǟ Hyod Hadfow

Ulfǟ Hyod Hadfow

Ulfǟ Hyod Hadfow
Example Wood Elf architecture.
StateRosid
ProvenceKrëchysnǟ Moot
RegionKuw Mbi̽ybo Maquis
Founded1083
Community LeaderLord Dú
Area84 km2 (33 mi2)
Average Yearly Temp7°C (44°F)
Average Elevation3912 m (12834 ft)
Average Yearly Precipitation154 cm/y (60 in/y)
Population19754
Population Density235 people per km2 (598 people per mi2)
Town AuraAbjuration
Naming
Native nameUlfǟ Hyod Hadfow
Pronunciation/ˈulfaː/ /hjod/
Direct Translation[strong; tough; solid; robust] [clay]
Translation[Not Yet Translated]

Ulfǟ Hyod Hadfow (/ˈulfaː/ /hjod/ [strong; tough; solid; robust] [clay]) is a subtropical Large City located in the Krëchysnǟ Moot of the Rosid.

The name Ulfǟ Hyod Hadfow is derived from the Goblin language, as Ulfǟ Hyod Hadfow was founded by Trëmë, who was culturaly Wood Elf.

Climate

Ulfǟ Hyod Hadfow has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a cold -10°C (14°F). Ulfǟ Hyod Hadfow receives an average of 154 cm/y (60 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Ulfǟ Hyod Hadfow covers an area of nearly 84 km2 (33 mi2), and an average elevation of 3912 m (12834 ft) above sea level.

Overview

Ulfǟ Hyod Hadfow was founded durring the late 12th century in summer of the year 1083, by Trëmë. The establishment of Ulfǟ Hyod Hadfow suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Ulfǟ Hyod Hadfow was built using the conventions of Wood Elf durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Ulfǟ Hyod Hadfow is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Ulfǟ Hyod Hadfow is was constructed arround several narrow packed earth mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Ulfǟ Hyod Hadfow's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. The budget oriented has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Ulfǟ Hyod Hadfow has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Ulfǟ Hyod Hadfow ’s existence was once fed by scholarly pursuits. But the income once drawn in by the works of scribes and academics has dried up and the city is drifting down the stream of history as it dries up. Everywhere about the city one can see abandoned schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual. Even in these times.

Civic Infrastructure

Ulfǟ Hyod Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Ulfǟ Hyod Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ulfǟ Hyod Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ulfǟ Hyod Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ulfǟ Hyod Hadfow's parks.

Ulfǟ Hyod Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ulfǟ Hyod Hadfow.

Ulfǟ Hyod Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ulfǟ Hyod Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ulfǟ Hyod Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ulfǟ Hyod Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ulfǟ Hyod Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ulfǟ Hyod Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ulfǟ Hyod Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ulfǟ Hyod Hadfow's public wards, blessings, and other arcane systems.

Ulfǟ Hyod Hadfow has an Scientific Academy which provides higher education in the natural sciences.

Ulfǟ Hyod Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Ulfǟ Hyod Hadfow's grid is powered by a direct leyline tap.

Ulfǟ Hyod Hadfow possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Ulfǟ Hyod Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Ulfǟ Hyod Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Ulfǟ Hyod Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ulfǟ Hyod Hadfow's natural decorations nor waterways.

Ulfǟ Hyod Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ulfǟ Hyod Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ulfǟ Hyod Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The locals are in a state of despair and dull apathy. They've lost the things that used to give them pride and hope, with the best among them carrying on out of habitual duty and the worst giving ready hands to shameful deeds and ignoble acts. No one really believes the future can be better, and most seek only to satisfy immediate appetites.

Ulfǟ Hyod Hadfow's mayor's house was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

In Ulfǟ Hyod Hadfow it is impossible to directly or indirectly lie.

The Udaeus near Ulfǟ Hyod Hadfow are known to be quite timid.

Ulfǟ Hyod Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves bloodletting to channel Chronomancy energies of tier 1 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 38
  • Farmers: 51
  • Farm Laborer: 98
  • Hunters: 70
  • Milk Maids: 50
  • Ranchers: 25
  • Ranch Hands: 52
  • Shepherds: 49
    • Farmland: 79806 m2
    • Cattle and Similar Creatures: 4938
    • Poultry: 59262
    • Swine: 3950
    • Sheep: 197
    • Goats: 39
    • Horses, Mounts, and Beasts of Burden: 1975

Craftsmen

  • Arms and Toolmakers: 36
  • Blacksmiths: 42
  • Bookbinders: 24
  • Buckle-makers: 27
  • Cabinetmakers: 40
  • Candlemakers: 68
  • Carpenters: 58
  • Clothmakers: 56
  • Coach and Harness Makers: 21
  • Coopers: 56
  • Copper, Brass, Tin, Zinc, and Lead Workers: 26
  • Copyists: 18
  • Cutlers: 16
  • Fabricworkers: 43
  • Farrier: 106
  • Furriers: 12
  • Glassworkers: 65
  • Gunsmiths: 40
  • Harness-Makers: 18
  • Hatters: 37
  • Hosiery Workers: 14
  • Jewelers: 22
  • Leatherwrights: 51
  • Locksmiths: 20
  • Matchstick makers: 31
  • Musical Instrument Makers: 28
  • Painters, Structures and Fixtures: 24
  • Paper Workers: 28
  • Plasterers: 26
  • Pursemakers: 31
  • Roofers: 21
  • Ropemakers: 20
  • Rugmakers: 18
  • Saddlers: 34
  • Scabbardmakers: 44
  • Scalemakers: 20
  • Scientific, Surgical, and Optical Instrument Makers: 13
  • Sculptors, Structures and Fixtures: 18
  • Shoemakers: 19
  • Soap and Tallow Workers: 66
  • Tailors: 119
  • Tanners: 25
  • Upholsterers: 28
  • Watchmakers: 26
  • Weavers: 56
  • Whitesmiths: 15

Merchants

  • Adventuring Goods Retellers: 14
  • Arcana Sellers: 13
  • Beer-Sellers: 25
  • Booksellers: 29
  • Butchers: 48
  • Chandlers: 48
  • Chicken Butchers: 55
  • Entrepreneurs: 20
  • Fine Clothiers: 54
  • Fishmongers: 58
  • Florists: 12
  • Potion Sellers: 36
  • Resellers: 82
  • Spice Merchants: 27
  • Wine-sellers: 40
  • Wheelwright: 30
  • Woodsellers: 18

Service workers

  • Bakers: 116
  • Barbers: 91
  • Coachmen: 28
  • Cooks: 98
  • Doctors: 40
  • Gamekeepers: 29
  • Grooms: 17
  • Hairdressers: 63
  • Healers: 55
  • Housekeepers: 54
  • Housemaids: 123
  • House Stewards: 56
  • Inns: 18
  • Laundry maids: 38
  • Maidservants: 65
  • Nursery Maids: 35
  • Pastrycooks: 65
  • Restaurateur: 70
  • Tavern Keepers: 82

Specialized Laborer

  • Ashworkers: 27
  • Bleachers: 18
  • Chemical Workers: 11
  • Coal Heavers: 42
  • In-Town Couriers: 43
  • Long Haul Couriers: 41
  • Dockyard Workers: 42
  • Gas Workers: 9
  • Hay Merchants: 17
  • Leech Collectors: 52
  • Millers: 43
  • Miners: 44
  • Oilmen and Polishers: 30
  • Postmen: 48
  • Pure Finder: 24
  • Skinners: 56
  • Sugar Refiners: 11
  • Tosher: 31
  • Warehousemen: 59
  • Watercarriers: 44
  • Watermen, Bargemen, etc.: 58

Skilled Laborers

  • Accountants: 24
  • Alchemist: 29
  • Clerk: 39
  • Dentists: 19
  • Educators: 54
  • Engineers: 28
  • Gardeners: 20
  • Mages: 14
  • Plumbers: 21
  • Pharmacist: 24
  • Professors: 8
  • Scientists: 14
  • Wizards: 8

Civil Servants

  • Adventurers: 18
  • Bankers: 28
  • Civil Clerks: 42
  • Civic Iudex: 22
  • Consultants: 12
  • Exorcist: 48
  • Fixers: 24
  • Kami Clerk: 38
  • Landlords: 36
  • Lawyers: 25
  • Legend Keepers: 32
  • Militia Officers: 179
  • Monks, Monastic: 58
  • Monks, Civic: 63
  • Historian, Oral: 47
  • Historian, Textual: 23
  • Policemen, Sheriffs, etc.: 41
  • Priests: 94
  • Rangers: 28
  • Rat Catchers: 31
  • Scholars: 33
  • Spiritualist: 35
  • Slayers: 11
  • Storytellers: 69
  • Military Officers: 65

Cottage Industries

  • Brewers: 56
  • Comfort Services: 89
  • Enchanters: 21
  • Herbalists: 22
  • Jaminators: 68
  • Needleworkers: 75
  • Potters: 34
  • Preserve Makers: 59
  • Quilters: 28
  • Seamsters: 131
  • Spinners: 53
  • Tinker: 21
  • Weaver: 47

Artists

  • Actors: 21
  • Architects: 7
  • Bards: 30
  • Costumers: 11
  • Dancers: 23
  • Drafters: 12
  • Engravers: 15
  • Fine Furniture Carpenters: 9
  • Glaziers: 20
  • Inlayers: 18
  • Musicians: 63
  • Painters, Art: 10
  • Playwrights: 21
  • Sculptors, Art: 17
  • Wood Carvers: 65
  • Writers: 61

Produce Industries

  • Butter Churners: 79
  • Canners: 63
  • Cheesmakers: 61
  • Ice Merchants: 8
  • Millers: 39
  • Picklers: 33
  • Smokers: 25
  • Stockmakers: 22
  • Tobacconists: 30
  • Tallowmakers: 45

7439 of Ulfǟ Hyod Hadfow's population work within a Foundational Occupation.

11328 of Ulfǟ Hyod Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 987 (5%) are noncontributers.

Points of Interest

POI

History

The the a suit of Lamellar armour of Wild Magic, an a suit of Lamellar armour imbued with potent amounts of Wild Magic energies was created near Ulfǟ Hyod Hadfow by in time immemorial, reportedly some time during the early 2nd century.

History